Created by Gary Mc Ginty, (aka GaZZZa)
Zubes are sculpted 3D digital spaces.

Zubes Z1 & Z2 Collections on Opensea
Zubes Z3 Sketches on OBJKT.com

History

GaZZZa created the first Zube block in April 2006 as part of an art submission to the Royal Hibernian Academy.
Periodically a fresh Zube block is digitally carved, 16m x 16m x 16m (around 4 storeys tall).

OFF CHAIN GenErative artwoRks - origin Patterns of the metaverse

Using the 3D Zube block as the seed, 2D digital artworks are generated (off chain). Each artwork is an exploration of scale, solid, void, colour and pattern. The final generative outputs are the origin patterns of the metaverse.

The ZUBE Space - 3D FILE

The 3D File (glTF) of the relevant Zube block artwork will be an original one of one artwork. The 16m x 16m x 16m space can be used anywhere the metaverse.

Video ART pieces.

GaZZZa collaborated with sound artist Angel Perez Grandi who created original sound tracks for each zube space. The 3D animated video of the Zube is shot in feature film format with a virtual camera 1.2m off ground level and 42.888m away from the centre of the virtual structure. To experience the pure form as conceived by the artist, there is no shading or lighting. Your mind naturally processes the flat 2D lines of the architectural blueprint animation into a 3D object.

AVAILABILITY.

Single one of one are available on opensea .
Editions of some collections on objkt.com and rarible.com
Drops are announced by email & twitter 24hrs in advance.
Zubes Z1 & Z2 Collections on Opensea
Zubes Z3 Sketches on OBJKT.com


GAZZZa.art

BIO

From Ireland, Gary trained as an Architect, works as an artist and art director.

PrACTICE

His art practice is at the nexus of Art, Architecture and Technology. A digital native for 25 years he specialises in the expression of architectural space in the metaverse. Digital Modernism spatially defining the The Modern Metaverse.
< Run, studio, sketch, 3D model, ideate, iterate, generate - sleep - repeat() >

The WONDER YEARS

Originally from Achill Island - main location for The Banshees of Inisherin - he was raised on busy farm next to the sea, the shores, the cliffs, the beaches, the fields, the bogs and the mountains. Always making, farming, planting, fishing, milking, delivering, calving, growing, harvesting, saving, cutting, drying and building.

STUDIO

All artwork is digitally hand built by Gary at his studios in Dublin city and Achill Island.
Each piece is shown to his 10 year old son before releasing into the wild.
His son waits patiently for the zubes project to end so they can explore the next idea.

Working in Film

Gary has 25 years working in film as Art Director with leaders in the field of visual production design including Arthur Max, Dan Hennah, Norman Garwood and Anna Rackard. He has Art Directed Ridley Scott’s The Last Duel, Foundation for Apple TV and recently Supervising Art Director on Disenchanted for Disney slated for release in the Fall of 2022.


Exhibitions prior to working in Film.

Art Ireland, Cork - 2005

RHA - 2004 – Selection for Open Show

Art Ireland, RDS - 2004

Art House, Temple Bar - 1998 Temple Bar International Print Show.
Ormeau Baths Gallery - Dec 1998 - Jan 1999.
Collaboration with Artist John Gerrard, Composer Donnacha Costello, Computer
Programmer Hugh Mc Atmney on a Virtual exhibition entitled “Landscape Portrait”

COLLABORATORS on zubes -

Angel Perez Grandi - SOUND ARTIST

Spanish born, Belgian raised and Bristol educated, Angel is a Sound Artist with a special interest in acoustic heritage and wildlife sounds. He is based in County Fermanagh (Northern Ireland) where works as a Sound Designer and Sound Recordist for the film and TV industry through his company Sound Ark.

Do not go gentle into that good night

Dylan Thomas - 1914-1953

Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

Though wise men at their end know dark is right,
Because their words had forked no lightning they
Do not go gentle into that good night.

Good men, the last wave by, crying how bright
Their frail deeds might have danced in a green bay,
Rage, rage against the dying of the light.

Wild men who caught and sang the sun in flight,
And learn, too late, they grieved it on its way,
Do not go gentle into that good night.

Grave men, near death, who see with blinding sight
Blind eyes could blaze like meteors and be gay,
Rage, rage against the dying of the light.

And you, my father, there on the sad height,
Curse, bless, me now with your fierce tears, I pray.
Do not go gentle into that good night.
Rage, rage against the dying of the light.

Let’s fork some lightning…
Zubes Z1 & Z2 Collections on Opensea
Zubes Z3 Sketches on OBJKT.com